Advertisement

Story branches / ending ledger

All endings, choices, and consequences

A spoiler-aware map of the ending routes now reported in launch coverage. Use the route anchors to plan a save, then verify the exact branch on your platform and patch before treating it as definitive.

Evidence and scopeLaunch routes / independent verification pending

Short answer

Launch guides currently describe seven outcomes: four main castle-assault routes and three secret outcomes. The route names and conditions below are secondary launch evidence, so keep a baseline save and compare the current build with the PC Gamer ending reference.

Reported ending map.

These route anchors are useful for searchers who want to know what to protect before the finale. A route label is not the same as a universal “best ending”: family survival, faction state, NPC outcomes, and the epilogue can diverge.

RouteReported anchorWhat to recordState
A Lone Wolf's HuntSolo approach to Griefberg Castle, by night or with Father Florin's supportEntry method, surviving vassals, and final Brencis choiceLaunch report
Rise at Dawn, Fall Before DuskFollow the Manumit chain through Who Pulls the StringsCatalin, Crake, Marat, and the choice at the throne roomLaunch report
Midnight ReckoningFollow Lacra's questline to the castle assaultHer optional questline, the ritual outcome, and family stateLaunch report
A Deal with the DevilReach the reported max-infamy route after the three vassalsThe Manumit decision, father, family, and Brencis dealLaunch report
Secret outcomesLeaving Vale Sangora; defeating Brencis in the prologue; Never waking upShadow Step progress, prologue boss state, or Home Sweet Home cyclesHigh-risk lead

Ending decision flow.

Before the deadlineProtect the routeSave before vassal, companion, romance, and high-cost quest decisions.
Faction stateChoose an approachSolo, Manumit, Lacra, or deal routes depend on the quests and characters you keep alive.
Castle assaultRecord the variablesEntry time, surviving bosses, prisoners, family state, and the final confrontation can change.
After the finaleRead the epilogueCheck NPC appearances, notices, faction control, plague, and family outcomes separately.

Save plan for multiple endings.

  1. Keep a route baseline.Write the day, remaining time, difficulty, patch, quest state, and living NPCs.
  2. Branch before the trigger.Use a new slot before a vassal fight, faction commitment, romance scene, or finale entry.
  3. Finish one outcome fully.Do not stop at a dialogue reaction; record the final scene and the epilogue tableau.
  4. Reload the baseline.Change one variable at a time so the site does not mistake a different quest state for a choice effect.

Choices worth tracking.

FamilyMedicine and rescueRecord the prologue medicine result and whether the family is rescued before the deadline.
VassalsAlive or defeatedLog Ambrus, Bakir, and Xanthe before entering the final route.
AlliesManumits or LacraConnect the ending save to the questline and optional companion state.
Time30-day deadlineSave the exact day and visible time state; do not infer it from real-world playtime.

Endings FAQ

How many endings does The Blood of Dawnwalker have?

Current launch coverage reports seven outcomes: four main castle-assault routes and three secret outcomes. This page treats that count as a reported route map until it is independently reproduced.

Is there a secret ending for leaving Vale Sangora?

PC Gamer reports a route that uses advanced Shadow Step access across a broken bridge in Briar Sloughs. Treat the skill threshold and exact trigger as a save-tested lead.

Does running out of time end the game immediately?

Launch coverage reports that the story can continue after the deadline, while the family state and epilogue are affected. Verify the exact sequence on your build before publishing a spoiler-free guarantee.

Do romance choices determine the ending?

A romance scene, a companion questline, and a final ending are separate states. Track all three before claiming that one dialogue choice causes a particular ending.